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Bio

Hello there (Obi-wan voice), my name is Luke. Thanks for stopping by my site!

Be it the quiet, melancholic exploration of The Legend of Zelda: Breath of the Wild; or the leering, ever heart-pumping, near cacophonous, dread looming over a playthrough of Doom (2016); or the ethereal beauty of the meditative Abzu - music and the use in gaming is a beautiful expression and union of mediums, skills, and people. Since first booting up Super Mario Land on Gameboy, videogames have been a collaborative art form that I have enjoyed as a player, and contribute to as a composer and creator. As a result, I’ve acquired lots of XP and chosen some Skill Tree paths that have led me to becoming a composer for not only for games, but also for dance, short film, art, and music for music’s sake.

Education creds :: I pursued undergraduate collegiate studies in Instrumental music (brass) and composition, leading to earning my M.M. in Music Composition under John Fitz Rogers at the University of South Carolina School of Music, as well as growth as a musician under Julie Hubbert.

Current favorite games: Ashen (2018) /// Apex Legends (2019) /// RiME (2017) /// Titanfall 2 (2016) /// The Legend of Zelda: Breath of the Wild (2017) /// Abzu (2016) /// Rocket League (2015)

contact

lukenemitz.mail@gmail.com
+1 978.471.0837

social

Twitter | @luKe17879

Soundcloud | @lukenemitz and @lukenemitz-sketches

YouTube | @lukenemitz.watch

Twitch | @luKe17879

LinkedIn | @lukenemitz